HomeGame Reviews
HomeGame Reviews
Rogue class portrait

Rogue

The Rogue is a deadly melee specialist, mastering stealth, daggers, and alchemy to strike swiftly from the shadows, dismantling foes with precision and disappearing unseen.

Primary Attributes

DexterityAgility

Equipment

Armor types:Armor: Cloth, Leather

Weapon types:Weapons: Pierce, Edged, Blunt, Fist, Bow

Share:

Blackjack Kick

Deals 100% weapon damage as physical damage and grants 1 Opportunity. Grants 2 Opportunity when executed from target’s side.

Backstab

Deals 300% weapon damage. Must be behind your target. Requires a Piercing weapon.

Shadow Walk

Walk in the shadows, making it hard for most enemies to detect you by sight or sound. While Shadow Walking, you will generate 1 Opportunity and 250 Readiness ever 2 sec and Movement Speed is reduced by 40%.

Rogues utilize combat techniques that create powerful synergies with other classes. Each technique becomes available at specific weapon skill levels and can trigger different effects based on the weapon type used.

WS 10
Exposure combat technique icon

Exposure

Creates [Exposed] State on the Target.

Wizard class icon
Arcane Brand
Magic DefLevel requirement:16
Wizard class icon
Heat Armor
Phys DefLevel requirement:34
Wizard class icon
Disperse Magic
Heal ReductionLevel requirement:58
Wizard class icon
Heat Weapon
Damage OutLevel requirement:70
Summoner class icon
Conjure Chains
SpeedLevel requirement:16
Summoner class icon
Mana Pins
Magic DefLevel requirement:34
Summoner class icon
Imbue Restraint
Damage OutLevel requirement:70
Enchanter class icon
Brain Drain
Magic AvoidanceLevel requirement:58
Necro class icon
Rotten to the Core
Heal ReductionLevel requirement:58
WS 46
Deceptive Strike combat technique icon

Deceptive Strike

Creates [State] based on Weapon Equipped.

🗡️Creates [Light Bleed] State
⚔️Creates [Off Balance] State
Monk class icon
Sweep
Phys DmgLevel requirement:58
Monk class icon
Sweep
Knock DownLevel requirement:58
Wizard class icon
Snowball
Knock DownLevel requirement:46
Summoner class icon
Arcane Rod
Magic DmgLevel requirement:46
Enchanter class icon
Magical Opening
Magic DmgLevel requirement:88
Enchanter class icon
Physical Opening
Phys DmgLevel requirement:100
Necro class icon
Physical Opening
Phys DmgLevel requirement:88
Necro class icon
Magical Opening
Magic DmgLevel requirement:100
⚔️Creates [Disorient] State
Enchanter class icon
Mezmerize
UnresistableLevel requirement:58
Rogue class icon
Smoke Trick
Duration BonusLevel requirement:46
WS 22
Lucky Strike combat technique icon

Lucky Strike

Exploits [Opening Gap] on Target.

🗡️Physical Mitigation (AC) Reduction
⚔️Outgoing Damage Reduction
🔨Magic Mitigation Reduction
WS 58
Trick Shot combat technique icon

Trick Shot

Exploits [Opening Gap] on Target.

🗡️Physical Mitigation (AC) Reduction
⚔️Physical Avoidance Reduction
🔨Magic Mitigation Reduction

Level 1

Blackjack Kick skill icon

Blackjack Kick

Base SkillLevel 1DEX · AGI

Deals Physical damage to an enemy and grants 1 Opportunity. Grants 2 Opportunity when executed from target's side or rear. Damage Modifiers: DEX, AGI

Hidden Swing skill icon

Hidden Swing

TechniqueLevel 1DEX · AGI

Rogue Technique. Perform an unexpected attack, dealing bonus damage when executed from behind your target. Damage Modifiers: DEX, AGI

Level 2

Bloodletter skill icon

Bloodletter

Base SkillLevel 2

Lacerate the target, dealing damage and causing a Light Bleed. Bloodletter cannot Critically Hit.

Level 3

Exposure skill icon

Exposure

TechniqueLevel 3

Melee Technique. Puts your target in the [Exposed] state for 30 seconds. (Duration impacted by diminishing returns.) The [Exposed] state can be manipulated by other techniques to cause additional effects.

Shadow Walk skill icon

Shadow Walk

Base SkillLevel 3

Walk in the shadows, making it hard for most enemies to detect you by sight or sound. While Shadow Walking, you will generate 1 Opportunity and 250 Readiness every 2 sec and your Movement Speed is reduced by 20%. The first attack from stealth gains additional armor penetration.

Level 4

Sinister Strikes skill icon

Sinister Strikes

UtilityLevel 4

Consume all Opportunity points to activate. While active, the damage of your Physical Attacks is increased by 12.5% for each Opportunity Point consumed. These attacks will also bypass a portion of the enemies Armor Class.

Level 5

Lucky Strike skill icon

Lucky Strike

TechniqueLevel 5DEX · AGI

Rogue Technique. Deals minor damage to the target and exploits the [Opening Gap] state based on your current primary weapon. Piercing - Creates [Pierced Armor], reducing their Armor Class by 20%. Slashing - Creates [Grappled], reducing their outgoing damage by 8%. Blunt - Creates [Overwhelmed Mind], reducing all Resistances by 20%. Requires primary weapon skill of 16.

Springwire Trap skill icon

Springwire Trap

UtilityLevel 5

Place a trap for 60 sec that will coil around the feet of the first enemy to approach, Rooting them in place for 25 sec. Damage dealt will break the Root effect. Requires Stealth. You can only have 2 traps active at the same time.

Level 6

Toxin Craft Synthetic skill icon

Toxin Craft Synthetic

Base SkillLevel 6

Create 5 vials of synthetic toxin. Applying this toxin to your primary weapon will give it a chance to deal additional Chemical damage to an enemy.

Level 7

Explosive Trap skill icon

Explosive Trap

UtilityLevel 7

Place a trap that will explode when the first enemy approaches, dealing Fire damage to that target. Requires Stealth. You can only have 2 traps active at the same time.

Weak Point skill icon

Weak Point

TechniqueLevel 7DEX · AGI

Rogue Technique. Strike your enemy at a weak point in their defenses, bypassing some of the target's Armor Class. Requires primary weapon skill of 22. Damage Modifiers: DEX, AGI

Level 8

Backstab skill icon

Backstab

Base SkillLevel 8DEX · AGI

General Technique. Strike your enemy from behind with a powerful attack, bypassing some of their armor. Must be behind your target. Requires a Piecing weapon. Damage Modifiers: DEX, AGI

Caltrops skill icon

Caltrops

UtilityLevel 8

Scatter caltrops at the target, (or target location if no target selected) for 30 sec. All enemies will have their movement speed reduced by 50% while stepping on the caltrops and for 3 seconds after.

Waylay skill icon

Waylay

Base SkillLevel 8DEX · AGI

General Technique. Deals heavy damage. Requires a Blunt or Slashing weapon. Attribute Bonus: DEX, AGI

Level 9

Corrosive Brew skill icon

Corrosive Brew

Base SkillLevel 9

Throw a flask of corrosive toxins at the target, reducing Armor Class by 25% for 2 min.

Level 10

Ambidextrous skill icon

Ambidextrous

PassiveLevel 10

Gain unique bonuses based on your off-hand weapon type: Piercing will increase Haste by 5%, Slashing reduces off-hand damage penalty by 10%, Blunt grants off-hand attacks 5% chance to Stun for 1 sec

Smoke Trick skill icon

Smoke Trick

UtilityLevel 10

Throw a vial at an enemy's feet that releases mesmerizing toxins, incapacitating them for up to 18 sec. Any damage dealt to the target while mesmerized will break the effect. Duration increased by 50% against [Disoriented] targets. Requires Stealth. If used while target is Stunned by Flash Bomb, target will lose all threat against the caster.

Level 11

Like A Ghost skill icon

Like A Ghost

PassiveLevel 11

Increases your Concealment by 3, improving the effectiveness of your Stealth.

Twin Fangs skill icon

Twin Fangs

TechniqueLevel 11DEX · AGI

Rogue Technique. A two-fold attack that deals minor damage per strike and inflicts the target with the [Weak Poison] state for 20 sec. Requires primary weapon skill of 34. Damage Modifiers: DEX, AGI

Level 12

Flash Bomb skill icon

Flash Bomb

UtilityLevel 12

Throw a flash bomb at your feet, automatically activating Shadow Walk, Stunning foes within 3 meters for 3 sec.

Shadowfall skill icon

Shadowfall

Base SkillLevel 12

Descend on an enemy from the shadows, dealing high Physical Damage, at a reduced threat rate, and bypassing 20% of their Armor Class. Must be above the target. Requires Stealth.

Unstable Mixture skill icon

Unstable Mixture

Base SkillLevel 12

Throw a vial of hastily combined ingredients at an enemy, causing an unpredictable effect: Reduce the enemy's dodge rating by 20% for 10 sec, Increase your critical chance by 5% for 10 sec, Techniques against the target have a 50% reduction in cooldown time for 10 sec, Cause the enemy to flee in fear for 5 sec.

Level 13

Evasive Maneuvers skill icon

Evasive Maneuvers

PassiveLevel 13

When your Health drops below 20%, your dodge chance will increase by 30% and your cooldown times will be reduced by 20%.

Level 14

Flash Trap skill icon

Flash Trap

UtilityLevel 14

Place a trap for 60 sec that emits a burst of light and sound when the first enemy approaches, stunning them for 3s and [Disorienting] them for 10 sec, leaving them vulnerable to crowd-controlling effects. Requires Stealth. You can only have 2 traps active at the same time.

Opportunism skill icon

Opportunism

UtilityLevel 14

Consume 1 Opportunity to grant yourself 500 Readiness. Unable to be used when Readiness is full.

Level 15

Deceptive Strike skill icon

Deceptive Strike

TechniqueLevel 15DEX · AGI

Rogue Technique. Deals minor damage to the target and creates a unique [State] based on your weapon type. Piercing - Creates [Light Bleed] for 20 seconds. Slashing - Creates [Off-Balance] for 30 seconds. Blunt - Creates [Disorientated] for 20 seconds. Requires primary weapon skill of 46. Damage Modifiers: DEX, AGI

Shadow Planning skill icon

Shadow Planning

UtilityLevel 15

Carefully plan your next attacks from the shadows, increasing your physical critical chance by 10% for 5 sec. Requires Stealth.

Level 16

Escape Artist skill icon

Escape Artist

UtilityLevel 16

Throw a smoke bomb at your feet, automatically activating Shadow Walk for 5 sec, immediately ending combat and causing enemies to forget about you. After 5 sec, the Shadow Walk effect will end. Shadow Walk must be memorized to activate Escape Artist.

Fan of Knives skill icon

Fan of Knives

Base SkillLevel 16

Release a shower of knives, Physical damage to all enemies within 4m.

Level 17

Wall Climber skill icon

Wall Climber

PassiveLevel 17

Increases your Endurance by 15 and reduces the rate your Endurance drains while climbing by 10%.

Level 18

Shadow Step skill icon

Shadow Step

UtilityLevel 18

Step through the shadows to the location you click, or directly behind your Offensive target if you have an enemy selected. Requires Stealth.

Level 19

Trick Shot skill icon

Trick Shot

TechniqueLevel 19DEX · AGI

Rogue Technique. Manipulates the [Opening Gap] state with their Off-Hand weapon. Piercing - Creates [Pierces Armor], reducing their Armor Class by 20%. Slashing - Creates [Defenseless], reducing their chance to evade physical attacks. Blunt - Creates [Overwhelmed Mind], reducing all resistances by 20%. Requires primary weapon skill of 58.

Level 20

Master Trap Maker skill icon

Master Trap Maker

PassiveLevel 20

Increases the amount of concurrent traps you can have active to 4.

Sprint To The Shadows skill icon

Sprint To The Shadows

UtilityLevel 20

Increases your Sprint speed by 25% for 6 sec. After this time, Escape Artist will activate automatically. When used in this way, Escape Artist's cooldown time will be increased by 50%. This ability is only usable if Escape Artist is on your bar and not on cooldown.

Level 23

Inject Poison skill icon

Inject Poison

TechniqueLevel 23DEX · AGI

Rogue Technique. Strike your enemy with toxins putting the target in the [Poison] state for 30 sec. Requires primary weapon skill of 70. Damage Modifiers: DEX, AGI

About Rogue Skills

The Rogue's arsenal includes various types of abilities: combat techniques for engaging enemies, utility skills for supporting allies, and passive abilities that provide constant benefits.

Once the mastery system unlocks, you'll unlock more powerful abilities, allowing you to customize yourRogue's capabilities to suit your playstyle.

Rogue Class Progression Guide

A comprehensive guide to leveling your Rogue from 1 to max level. Learn about ability unlocks, combat techniques, and mastery choices.

Rogue Role in Group Content

Understand how the Rogue functions in group content, including their primary roles as DPS and Utility and their synergies with other classes.

Rogue Equipment Guide

Learn about optimal equipment choices for your Rogue, including Cloth and Leather armor and Pierce, Edged, Blunt, Fist, Bow weapons.